/*! @license
* Shaka Player
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
goog.provide('shaka.ui.TextSelection');
goog.require('shaka.ui.Enums');
goog.require('shaka.ui.LanguageUtils');
goog.require('shaka.ui.Locales');
goog.require('shaka.ui.Localization');
goog.require('shaka.ui.OverflowMenu');
goog.require('shaka.ui.SettingsMenu');
goog.require('shaka.ui.Utils');
goog.require('shaka.util.Dom');
goog.require('shaka.util.FakeEvent');
goog.requireType('shaka.ui.Controls');
/**
* @extends {shaka.ui.SettingsMenu}
* @final
* @export
*/
shaka.ui.TextSelection = class extends shaka.ui.SettingsMenu {
/**
* @param {!HTMLElement} parent
* @param {!shaka.ui.Controls} controls
*/
constructor(parent, controls) {
super(parent,
controls, shaka.ui.Enums.MaterialDesignIcons.CLOSED_CAPTIONS);
this.button.classList.add('shaka-caption-button');
this.menu.classList.add('shaka-text-languages');
if (this.player && this.player.isTextTrackVisible()) {
this.button.ariaPressed = 'true';
} else {
this.button.ariaPressed = 'false';
}
this.addOffOption_();
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_UPDATED, () => {
this.updateLocalizedStrings_();
// If captions/subtitles are off, this string needs localization.
// TODO: is there a more efficient way of updating just the strings
// we need instead of running the whole language update?
this.updateTextLanguages_();
});
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_CHANGED, () => {
this.updateLocalizedStrings_();
// If captions/subtitles are off, this string needs localization.
// TODO: is there a more efficient way of updating just the strings
// we need instead of running the whole language update?
this.updateTextLanguages_();
});
this.eventManager.listen(this.player, 'texttrackvisibility', () => {
this.onCaptionStateChange_();
this.updateTextLanguages_();
});
this.eventManager.listen(this.player, 'textchanged', () => {
this.updateTextLanguages_();
});
this.eventManager.listen(this.player, 'trackschanged', () => {
this.onTracksChanged_();
});
// Initialize caption state with a fake event.
this.onCaptionStateChange_();
// Set up all the strings in the user's preferred language.
this.updateLocalizedStrings_();
this.updateTextLanguages_();
this.onTracksChanged_();
}
/**
* @private
*/
addOffOption_() {
const off = shaka.util.Dom.createButton();
off.ariaSelected = 'true';
this.menu.appendChild(off);
off.appendChild(shaka.ui.Utils.checkmarkIcon());
/** @private {!HTMLElement} */
this.captionsOffSpan_ = shaka.util.Dom.createHTMLElement('span');
this.captionsOffSpan_.classList.add('shaka-auto-span');
off.appendChild(this.captionsOffSpan_);
}
/** @private */
onCaptionStateChange_() {
if (this.player.isTextTrackVisible()) {
this.icon.classList.add('shaka-captions-on');
this.icon.classList.remove('shaka-captions-off');
this.button.ariaPressed = 'true';
} else {
this.icon.classList.add('shaka-captions-off');
this.icon.classList.remove('shaka-captions-on');
this.button.ariaPressed = 'false';
}
this.controls.dispatchEvent(
new shaka.util.FakeEvent('captionselectionupdated'));
}
/** @private */
updateTextLanguages_() {
const tracks = this.player.getTextTracks();
shaka.ui.LanguageUtils.updateTracks(tracks, this.menu,
(track) => this.onTextTrackSelected_(track),
// Don't mark current text language as chosen unless captions are
// enabled
this.player.isTextTrackVisible(),
this.currentSelection,
this.localization,
this.controls.getConfig().trackLabelFormat);
// Add the Off button
const offButton = shaka.util.Dom.createButton();
offButton.classList.add('shaka-turn-captions-off-button');
this.eventManager.listen(offButton, 'click', () => {
this.player.setTextTrackVisibility(false);
this.updateTextLanguages_();
});
offButton.appendChild(this.captionsOffSpan_);
this.menu.appendChild(offButton);
if (!this.player.isTextTrackVisible()) {
offButton.ariaSelected = 'true';
offButton.appendChild(shaka.ui.Utils.checkmarkIcon());
this.captionsOffSpan_.classList.add('shaka-chosen-item');
this.currentSelection.textContent =
this.localization.resolve(shaka.ui.Locales.Ids.OFF);
}
shaka.ui.Utils.focusOnTheChosenItem(this.menu);
this.controls.dispatchEvent(
new shaka.util.FakeEvent('captionselectionupdated'));
}
/**
* @param {!shaka.extern.Track} track
* @return {!Promise}
* @private
*/
async onTextTrackSelected_(track) {
// setTextTrackVisibility should be called after selectTextTrack.
// selectTextTrack sets a text stream, and setTextTrackVisiblity(true)
// will set a text stream if it isn't already set. Consequently, reversing
// the order of these calls makes two languages display simultaneously
// if captions are turned off -> on in a different language.
this.player.selectTextTrack(track);
await this.player.setTextTrackVisibility(true);
}
/**
* @private
*/
updateLocalizedStrings_() {
const LocIds = shaka.ui.Locales.Ids;
this.button.ariaLabel = this.localization.resolve(LocIds.CAPTIONS);
this.backButton.ariaLabel = this.localization.resolve(LocIds.BACK);
this.nameSpan.textContent =
this.localization.resolve(LocIds.CAPTIONS);
this.backSpan.textContent =
this.localization.resolve(LocIds.CAPTIONS);
this.captionsOffSpan_.textContent =
this.localization.resolve(LocIds.OFF);
}
/** @private */
onTracksChanged_() {
const hasText = this.player.getTextTracks().length > 0;
shaka.ui.Utils.setDisplay(this.button, hasText);
this.updateTextLanguages_();
}
};
/**
* @implements {shaka.extern.IUIElement.Factory}
* @final
*/
shaka.ui.TextSelection.Factory = class {
/** @override */
create(rootElement, controls) {
return new shaka.ui.TextSelection(rootElement, controls);
}
};
shaka.ui.OverflowMenu.registerElement(
'captions', new shaka.ui.TextSelection.Factory());